Skyrim lead designer and Starfield systems designer Bruce Nesmith is looking forward to Starfield 2 as the studio continues ...
O ne of my favorite things about Bethesda RPGs like Oblivion and Skyrim is that NPCs have lives of their own. Yes, ...
What made Skyrim feel so alive was the fact that even the NPCs had routines and schedules. Depending on the time, you'd see ...
The first Starfield expansion has a more traditional flavor to it, yet the core issues and limitations remain untouched, so ...
But Microsoft and other sources did corroborate that it was a clear financial success. It had over 230,000 concurrent players ...
The release of Shattered Space marked my first return to Starfield since September of last year. More than a year removed ...
For a moment Starfield threatened to topple Skyrim in terms of concurrent Steam player counts, but the Shattered Space boost ...
Takes you closer to the games, movies and TV you love Issues delivered straight to your door or device Standing before a keep ...
Starfield players ask Bethesda for a change to the game after the Shattered Space DLC revives a persistent problem with ...
Starfield and Skyrim designer Bruce Nesmith isn't sure if telling players about bugs before launch would be the right move.
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
A gamer designs younger versions of several members from Starfield's Constellation faction and shares the impressive ...