We've got team photos, candids, and even the physical 3D models used to make Fallout's "talking heads." ...
Cannonballing into a deep developer discussion, original Fallout mastermind Tim Cain asks if "gamers know what they like" in ...
However, Fallout TV series fans have been debating over the show’s plot and timeline discrepancies. They believe that all of ...
I'm not sure I'd agree with his stance on cosmetic microtransactions, but he's right about trying to articulate what actually ...
The original Fallout's lead developer Tim Cain has been sharing his memories about the early games in the series for a while over on his Youtube channel. Cain's had a long and eclectic career (the ...
I've always thought that the most rewarding role-playing games are the ones that account for a range of playstyles - ...
As Amazon's phenomenal TV adaptation of Fallout begins filming its second series, Fallout co-creator Tim Cain has ...
Generally most of the best selling games these days have some violence in them, and if you ask Fallout co-creator Tim Cain, that's because we keep buying them.
most of them distinct from the original vision of Fallout's creators. Tim Cain—who initially got the ball rolling and served ...
Recently, developer Tim Cain, famous for the Fallout series, has explained why many cult classic RPGs don't get sequels. The idea of a game being a cult classic means that the sales likely didn't ...
They also have a lot more of the walls and floors covered. Which is nice.
In a recent video on his YouTube channel, veteran RPG developer and project lead on the original Fallout, Tim Cain, offered a look at his collection of photos from the game's development between ...