While Bethesda is known to make sprawling, open-ended RPGs that you can literally play for years, it's not without problems - ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith is looking forward to Starfield 2 as the studio continues ...
Besthesda seems to have been shifted its focus towards one game that makes the other games from the studio appear small.
Raids, playable ghouls like Walter Goggins' character on the show, and pets are all coming to 'Fallout 76' in the months ...
The first Starfield expansion has a more traditional flavor to it, yet the core issues and limitations remain untouched, so ...
The release of Shattered Space marked my first return to Starfield since September of last year. More than a year removed ...
In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
Bethesda's new Creation Engine 2 iteration is apparently 'perfectly tuned' for the immersive RPGs that the company makes, ...
Bethesda's Fallout Day broadcast saw it show of Fallout 76's upcoming dungeon with a giant snake boss new dungeon, plus some ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
Ex-Bethesda lead designer Bruce Nesmith reveals that more Skyrim expansions were never on the table at the company.