When it comes to all the upcoming Bethesda games in the works right now, there's a lot to get hyped for. Sure, Starfield and Hi-Fi Rush impressed us enough last year, but 2024 is proving to be an ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith is looking forward to Starfield 2 as the studio continues ...
Toddaly Unexpected | After a minor calendar mix-up, Helldivers 2's next big patch drops soon and it's already inspired jokes about Skyrim being ported to some bullets To be fair, I doubt you'll ...
The game created its massive world using one of the earliest 3D engines in gaming, Bethesda’s XnGine. However, this was done by using 2D sprites in a 3D world. While obvious to modern gamers ...
Bethesda's Indiana Jones and the Great Circle features Harrison Ford's likeness, but it shouldn't be the only upcoming game ...
Bruce Nesmith, Skyrim's lead producer, has admitted that Bethesda could benefit from having a higher degree of polish in its ...
Sometimes, bigger really is better. In a new interview with BAFTA, Todd Howard, the executive producer and director at Bethesda Game Studios, explains why the company’s games are always so ...
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
Bethesda Game Studios boss Todd Howard in an interview with BAFTA stated Bethesda games are "irresponsibly large" due to the team cutting very little content from their games. "My job on the games ...
While they possess many of the standard tropes, such as blood-sucking and hating the sun, Bethesda added to their ... their limited development in earlier games, the Dawnguard DLC demonstrated ...
Skyrim lead admits "Bethesda games could have a higher degree of polish", but some jank "could be forgiven" because of how much you can do in the RPGs News By Jordan Gerblick ...