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Burnout 3: Takedown released for the PlayStation 2 all the way back in 2004, but the PlayStation.Blog has run a feature breaking down the inspirations for the Alpine track.
Burnout 3's Takedown gameplay is visceral and thrilling, ... Thankfully, power-ups litter the tracks with things like 2X and 4X multipliers for what you can get alongside bronze, ...
Burnout 2 added Crash Mode, impressive visuals, lots more cars, and far better tracks. Though Criterion was on the right path, the UK company still hadn't fully realized the franchise's potential.
Just over a week ago, I talked about how Xbox 360 backwards compatibility is surprisingly decent. It allows you to play a big ...
Burnout 3: Takedown is an ... The courses in the game are open-road tracks on winding freeways and city streets, and, naturally, the streets are populated with a good amount of traffic.
I’m not holding much hope for a Burnout revival any time soon but, if there is one, I hope Burnout 3 is the game that informs it most. Tacho Tuesday is IGN’s new weekly look back at some of ...
Burnout 3: Takedown has to be one of the most addicting games of the year. It's a no-holds barred, screamingly fast race game that will leave gamers constantly wanting more.
Burnout 3 was released in europe on 10th September 2004, ... Replaying the courses, it becomes obvious what a fatal mistake it was to abandon fixed tracks in favour of a sandbox in Paradise.
Burnout 3: Takedown. Pure racing insanity. Review by Kristan Reed Contributor Updated on Nov. 15, 2007. 118 comments Follow Burnout 3: Takedown Previous page . Page ...