While the scope of Skyrim's story DLC was limited, Bethesda should have exactly what it needs to surpass hurdles from the ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith is looking forward to Starfield 2 as the studio continues ...
The first Starfield expansion has a more traditional flavor to it, yet the core issues and limitations remain untouched, so ...
Bethesda Softworks has launched their annual Halloween content for Fallout 76, as players will see the return of Spooky ...
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
The release of Shattered Space marked my first return to Starfield since September of last year. More than a year removed ...
The Fallout Day video showed several Bethesda developers talking about their day-to-day work, sharing genuine memories of good cheer in the wasteland, and tongue-in-cheek complaints about how much of ...
Fallout 76's waterways have typically never been places you want to spend any amount of time in due to, you know, them ...
The December update for Fallout 76 is going to be a big one - as well as introducing camp pets and the ability to earn ...
Bethesda has announced its first ever Fallout Day broadcast, featuring a look at future plans for Fallout 76 and a community ...
Looking at the latest character I've made – an impossibly narrow-headed orc, so pale he's almost glowing – I almost wish I ...