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Depending on what you've put on the mech to that point, it may not be very much if you put too much ammo or heat sinks on it. Weapon Groups The final aspect of your mech you should consider is its ...
Helldivers 2 fans want the mech cap to either be removed, or the cooldown to be lowered, pointing to the newly unlimited FRV as proof its possible.
No, I'd really rather NOT store 2 tons of MG ammo in the CT on a mech without CASE, let's move that outboard, or drop it in favor of some small lasers or extra heatsinks instead.