Nesmith left the storied developer in 2021 after working on several of the company's biggest hits, including Starfield and ...
A former Bethesda designer says Starfield didn't get the same advantage as Skyrim and Fallout 4, but that a potential sequel would.
Veteran former Bethesda designer Bruce Nesmith has said that a potential Starfield sequel would be “one hell of a game”, ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith is looking forward to Starfield 2 as the studio continues ...
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
Baldur's Gate 3 was one of last year's biggest critical and commercial successes— selling bonkers numbers and taking the ...
While Bethesda is known to make sprawling, open-ended RPGs that you can literally play for years, it's not without problems - ...
Ex-Bethesda lead designer Bruce Nesmith reveals that more Skyrim expansions were never on the table at the company.
However, according to Lead Designer Bruce Nesmith, everyone on the dev team knew that they had to go and do something else, ...
Third, land swimming. I know this because those kinds of minor bugs and weird behaviours have been a staple of Bethesda games ...
Bruce Nesmith, Skyrim's lead producer, has admitted that Bethesda could benefit from having a higher degree of polish in its ...
In a recent interview, the Skyrim lead developer explained how and why Bethesda games are released in unpolished states.