While the scope of Skyrim's story DLC was limited, Bethesda should have exactly what it needs to surpass hurdles from the ...
Besthesda seems to have been shifted its focus towards one game that makes the other games from the studio appear small.
Skyrim lead designer and Starfield systems designer Bruce Nesmith is looking forward to Starfield 2 as the studio continues ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
The Fallout Day video showed several Bethesda developers talking about their day-to-day work, sharing genuine memories of good cheer in the wasteland, and tongue-in-cheek complaints about how much of ...
However, according to Lead Designer Bruce Nesmith, everyone on the dev team knew that they had to go and do something else, ...
The release of Shattered Space marked my first return to Starfield since September of last year. More than a year removed ...
Second, your companion will at some point jumpscare you by offering you some trash in the middle of battle. Third, land ...
Starfield may not have the storied legacy of The Elder Scrolls and Fallout, but Bethesda’s first step into sci-fi gripped me ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith explains why it was impossible to release Starfield without ...