Bethesda has announced its first ever Fallout Day broadcast, featuring a look at future plans for Fallout 76 and a community ...
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Skyrim, Fallout and Starfield developer Bethesda Game Studios has created some of the most reactive open world games in history. While Starfield released on the studio’s massively expanded ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a new game engine - and explained why it doesn't need to. Speaking in a ...
Image credit: Eurogamer/Bethesda Softworks As an opening salvo, it all feels like a tantalising glimpse of what's to come - and it's easily one of Starfield's most memorable sequences to date.
In the view of Bethesda design director Emil Pagliarulo, Starfield, in a lot of ways, is one of best things that the studio's ever made, even if he acknowledges that it "might not be everyone's ...
According to many fans, the DLC, complete with a new, handcrafted planet to explore and many challenging enemies, feels like Bethesda's greatest expansion yet. Massive hits like the Dragonborn DLC for ...
Unfortunately for Bethesda, drawing on its greatest hits doesn't seem to have won over players. At time of writing, Shattered Space is at a dull, beige "Mixed" rating over on Steam one day after ...
The most respected video games insider in the business has described Xbox as ‘a mess’, complaining that they ’change their minds every month.’ The last two years have not shown either ...
Today marks the release of Starfield: Shattered Space, the first major expansion for the game delivered, impressively, almost exactly one year after the game launched. While QoL updates and fixes ...
Bethesda‘s games are “irresponsibly large”, but there’s a clear reason for that, according to Todd Howard. Howard, who serves as executive producer and director at Bethesda Game Studios and was most ...