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How Does Burnout 3: Takedown Hold Up Now? - MSNBurnout 3's Takedown gameplay is visceral and thrilling, ... Thankfully, power-ups litter the tracks with things like 2X and 4X multipliers for what you can get alongside bronze, ...
Burnout 3: Takedown released for the PlayStation 2 all the way back in 2004, but the PlayStation.Blog has run a feature breaking down the inspirations for the Alpine track.
Burnout 2 added Crash Mode, impressive visuals, lots more cars, and far better tracks. Though Criterion was on the right path, the UK company still hadn't fully realized the franchise's potential.
Burnout 3: Takedown is an ... The courses in the game are open-road tracks on winding freeways and city streets, and, naturally, the streets are populated with a good amount of traffic.
Just over a week ago, I talked about how Xbox 360 backwards compatibility is surprisingly decent. It allows you to play a big ...
I’m not holding much hope for a Burnout revival any time soon but, if there is one, I hope Burnout 3 is the game that informs it most. Tacho Tuesday is IGN’s new weekly look back at some of ...
Burnout 3: Takedown has to be one of the most addicting games of the year. It's a no-holds barred, screamingly fast race game that will leave gamers constantly wanting more.
Burnout 3 was released in europe on 10th September 2004, ... Replaying the courses, it becomes obvious what a fatal mistake it was to abandon fixed tracks in favour of a sandbox in Paradise.
Burnout 3: Takedown. Pure racing insanity. Review by Kristan Reed Contributor Updated on Nov. 15, 2007. 118 comments Follow Burnout 3: Takedown Previous page . Page ...
Burnout 3 has taken the ‘Crash’ concept it used so well in Burnout 2 and made it integral to all aspects of the game. As in previous titles, building up your boost bar is a key part of the game.
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