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In an interview with Gamespot AU, Ubisoft Montreal narrative director Jason Vandenberghe has spoken of Far Cry 3's strong characters and vastly improved game engine. Video below.
Far Cry 3: Blood Dragon will go down as one of the strangest Face-Off subjects we've covered in recent times. On the on… ...
In story, mechanics, and campy comedy, Far Cry 3 Blood Dragon a lesson on DLC done right. It puts a new spin on the tried-and-true gameplay, but switches up the setting and adds hilarity.
Minor criticisms aside, Far Cry 3 Blood Dragon does a fantastic job of servicing the demand for retro nostalgia, but inside the comfortable setting of a very modern, very well-made shooter.
Far Cry 3 was a beautiful title on PC, but this sequel takes the series onto a whole new level. However, it remains very much a more advanced iteration of an existing engine - a first-gen effort ...
How Far Cry 3 set the bar for open world freedom with flawless design and a sly swipe at video game tropes ...
Far Cry 4 came out in 2014 and was a cross-generation release for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. The game was a massive success, praised for its impressive visuals and gameplay.
Built using the Far Cry 3 engine and map editor, Dead Cry is a single-player campaign “very much inspired by games like Left 4 Dead,” according to the mod's moddb page .
A video has revealed that while the PC release of Far Cry 5 has been largely positive, it appears that the physics engine is worse.
Chiming in with rare praise for the PlayStation 3’s architecture recently is the Ubisoft Montreal team, which is working on Far Cry 2 for that platform and the PC. “We were somewhat worried by ...
Far Cry 2 ditched that for being unrealistic. Far Cry 3 brings it back with a vengeance: not only does your camera mark enemies on the map, it lets you see them through walls from then on.
Far Cry 3 was responsible for creating a new blueprint for the franchise, which evolved in every entry that came after it.
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