While Bethesda is known to make sprawling, open-ended RPGs that you can literally play for years, it's not without problems - ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith is looking forward to Starfield 2 as the studio continues ...
Former Bethesda developer Bruce Nesmith pointed this out in an interview and said that Starfield 2 will be "one hell of a ...
In a recent interview, the Skyrim lead developer explained how and why Bethesda games are released in unpolished states.
In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
Despite the success of Baldur’s Gate 3, Bethesda won't reinvent its approach to RPGs like The Elder Scrolls 6, ex Starfield ...
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith explains why it was impossible to release Starfield without ...
Raids, playable ghouls like Walter Goggins' character on the show, and pets are all coming to 'Fallout 76' in the months ...