Starfield might not have had the warmest of receptions amongst all Bethesda fans, but a former Skyrim designer thinks a ...
While Bethesda is known to make sprawling, open-ended RPGs that you can literally play for years, it's not without problems - ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
However, according to Lead Designer Bruce Nesmith, everyone on the dev team knew that they had to go and do something else, ...
A former Bethesda designer says Starfield didn't get the same advantage as Skyrim and Fallout 4, but that a potential sequel would.
Bethesda's new Creation Engine 2 iteration is apparently 'perfectly tuned' for the immersive RPGs that the company makes, ...
Raids, playable ghouls like Walter Goggins' character on the show, and pets are all coming to 'Fallout 76' in the months ...
Bruce Nesmith, Skyrim's lead producer, has admitted that Bethesda could benefit from having a higher degree of polish in its ...
Bethesda's Fallout Day broadcast saw it show of Fallout 76's upcoming dungeon with a giant snake boss new dungeon, plus some ...
The first Starfield expansion has a more traditional flavor to it, yet the core issues and limitations remain untouched, so ...
Ex-Bethesda lead designer Bruce Nesmith reveals that more Skyrim expansions were never on the table at the company.
Bunker-dwellers have something to celebrate later in the week, as Bethesda is promising a dedicated broadcast event to clue ...