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Perlin noise was created by [Ken Perlin] in the early 80s while working on the original Tron movie as a way to help generate more realistic-looking textures. It still fulfills that artistic ...
Perlin noise was created by [Ken Perlin] in the early 80s while working on the original Tron movie as a way to help generate more realistic-looking textures. It still fulfills that artistic ...
The Noise sample code associated with this paper includes an implementation of Perlin noise, which is useful for generating natural-looking textures, such as marble and clouds, for 3D graphics. A ...
Academy Award winner and professor in New York University’s department of computer science, Ken Perlin, has been announced as the third keynote speaker for this years Develop:Brighton conference.
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