Nesmith left the storied developer in 2021 after working on several of the company's biggest hits, including Starfield and ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith is looking forward to Starfield 2 as the studio continues ...
A former Bethesda designer says Starfield didn't get the same advantage as Skyrim and Fallout 4, but that a potential sequel would.
The first Starfield expansion has a more traditional flavor to it, yet the core issues and limitations remain untouched, so ...
The release of Shattered Space marked my first return to Starfield since September of last year. More than a year removed ...
Players have been calling for Bethesda to fix a long-running issue with Starfield, but unfortunately, it may be past the ...
Starfield may not have the storied legacy of The Elder Scrolls and Fallout, but Bethesda’s first step into sci-fi gripped me ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith explains why it was impossible to release Starfield without ...
Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
Looking at the latest character I've made – an impossibly narrow-headed orc, so pale he's almost glowing – I almost wish I ...