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Nintendo Made Link Talk in Legend of Zelda
Zelda: Echoes of Wisdom nearly broke Link's 30-year vow of silence, but Nintendo decided to keep him mute because no one knew what he would say
The Legend of
Zelda
:
Echoes
of Wisdom
was supposed to buck one of the series' longest-running trends, but Nintendo eventually changed its mind because it "felt too wrong." However, with
Zelda
newly mute, narrative development got a little tricky.
Nintendo Made Link Talk in The Legend of Zelda: Echoes of Wisdom But 'It Felt Really Wrong'
Echoes of Wisdom arrived as a new take on the beloved franchise by, as mentioned, putting Zelda at the heart of the adventure. It also focused on creativity, letting players create copies of anything in the game and spawn them as "echoes" to solve myriad problems.
Nintendo Confirms Surprising Cut Feature from Zelda: Echoes of Wisdom
Director Satoshi Terada and producer Eiji Aonuma revealed that Link was originally going to speak in The Legend of Zelda: Echoes of Wisdom. They explained that even after having some written dialogue for Link, the idea was scrapped because it felt strange.
Zelda: Echoes of Wisdom Dungeon Tier List
Echoes of Wisdom may have broken several franchise traditions, but it also revived a tradition that the last two mainline installments largely forewent: classic dungeons. Zelda: Echoes of Wisdom's dungeons are very similar to how they used to be in Zelda's heyday,
The Legend of Zelda: Echoes of Wisdom for Switch Drops to as Low as $39.99 for Black Friday
Woot! (owned by Amazon) has just dropped the price of The Legend of Zelda: Echoes of Wisdom for Nintendo Switch to only $44.99. That's already the best price we've seen for the latest Zelda game for the Switch,
Legend of Zelda: Echoes of Wisdom director though making the 2D game 'might be close to impossible'
Echoes of Wisdom' director Eiji Aonuma thought it "might be close to impossible" to bring back the 2D top-down perspective for game. The new action-adventure game moved back to the franchise's roots by utilising a more tradition top-down perspective,
Link was going to speak in Zelda: Echoes of Wisdom, but Nintendo thought it ‘didn’t feel right’
However, because Zelda is the protagonist in Echoes of Wisdom, the idea was originally that she would be the only character with no dialogue, allowing Link to have lines for the first time. “Actually, Link was speaking at first,” Aonuma confirmed.
The famously mute Link almost spoke in Legend of Zelda: Echoes of Wisdom
At one point, Nintendo's famously silent lead Link was going to have lines of dialogue in Zelda: Echoes of Wisdom.
20h
Zelda: Echoes Of Wisdom Devs Explain The Method Behind The Menu Madness
We had a great time with The Legend of Zelda: Echoes of Wisdom earlier this year, but that's not to say that it's without its ...
Game Rant
1d
Zelda: Echoes of Wisdom's Lore Casts an Odd Shadow on its Timeline Placement
Zelda: Echoes of Wisdom's deeper lore involving Ganon and the Triforce suggests numerous possible placements for it on the ...
GameSpot
13h
The Legend Of Zelda: Echoes Of Wisdom Is On Sale For A Great Price
The Legend of
Zelda
:
Echoes
of Wisdom
has been restocked at Woot, and now it's even cheaper than before. Woot ...
Gameranx
1d
The Legend of Zelda Echoes of Wisdom Almost Had Link Speak
If you were to completely change things, it might perturb players and lead to them not buying the game. In The Legend of ...
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