Despite Epic’s disagreements with Apple, it also wants to bring Unreal Engine on Apple platforms to “feature parity with ...
Unreal Engine is a game development tool that you program in C++ or via its built-in code blocks, called blueprints. To make ...
If you've played a game released in the past few years, you're likely familiar with the frustrating experience of shader compilation stutter. Shaders are small programs ...
Zelda: Ocarina of Time was a milestone for Nintendo's adventure series as it was the first Zelda with 3D graphics. It looked staggering in 1998, but graphics have advanced and a lot of us would love ...
If you've played a game using Unreal Engine, or for that matter any modern game engine, you've likely encountered various forms of stuttering. One major issue is shader stuttering, as games build up ...
Unreal Engine 5.2 introduced a new system for preloading Pipeline State Objects (PSOs) to help reduce stuttering caused by shader compilation in games. This alleviates shader stuttering, which is a ...
AMD has released new Unreal Engine plugins as part of its GPUOpen initiative. The latest plugins, FidelityFX Super Resolution (FSR) version 3.1.3 and AMD Anti-Lag 2, are now supported on Unreal Engine ...
The Ninja Gaiden 2 Black remaster in Unreal Engine 5, isn't the "definitive" edition KOEI Tecmo wants us to believe.
This week, Digital Foundry has been back at it, testing out the recent Ninja Gaiden 2 Black remaster that shadow dropped onto ...
Composition Media’s Carl Reed and Cheeky Little Media’s Patrick Egerton joined the TV Kids Festival to share their thoughts on animation innovation today.
Blind Squirrel Games has acquired Colombian-based studio, Distributed Development. Rebranded as Blind Squirrel Colombia, the team - acquired for an unknown sum - will initially focus on co-development ...