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In the past few years, invisibility cloaking has experienced a tremendous development in both design methodologies and experimental implementations. However, serious bottlenecks still exist, such as ...
In an exclusive interview with IGN, Head of Respawn & Group GM for EA Studios Organization Vince Zampella sat down to talk about Battlefield's return to a modern setting while revealing its first ...
But recently, that's changed, and I don't have a story, but I do have that concept that to me is as exciting as 1, as exciting as 2, is its own thing, and yet has this throughline for all three.