While Bethesda is known to make sprawling, open-ended RPGs that you can literally play for years, it's not without problems - ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith is looking forward to Starfield 2 as the studio continues ...
Raids, playable ghouls like Walter Goggins' character on the show, and pets are all coming to 'Fallout 76' in the months ...
Besthesda seems to have been shifted its focus towards one game that makes the other games from the studio appear small.
The first Starfield expansion has a more traditional flavor to it, yet the core issues and limitations remain untouched, so ...
In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
Bethesda's Fallout Day broadcast saw it show of Fallout 76's upcoming dungeon with a giant snake boss new dungeon, plus some ...
The release of Shattered Space marked my first return to Starfield since September of last year. More than a year removed ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
Masayoshi Yokoyama has written on every Yakuza game to date since 2005 but the makers have gone a different way from other video game adaptations ...
Bethesda's new Creation Engine 2 iteration is apparently 'perfectly tuned' for the immersive RPGs that the company makes, ...