Even compared to Skyrim, Starfield felt particularly thin on the RPG mechanics. I never quite felt like I was playing an ...
At North Bethesda’s Pike & Rose, Joola, the table-tennis and pickleball giant, will open a shop (917 Meeting St.) next spring ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith explains why it was impossible to release Starfield without ...
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Skyrim, Fallout and Starfield developer Bethesda Game Studios has created some of the most reactive open world games in history. While Starfield released on the studio’s massively expanded ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a new game engine - and explained why it doesn't need to. Speaking in a ...
A group of former developers working at studios like BioWare, Bethesda, and Naughty Dog have founded a new venture based in Maryland in the United States, NEARstudios. Its debut title is called ...
Starfield’s DLC Shattered Space was too short and inconsequential for my taste. At $29.99, it packs a brief journey through the House Va’ruun, but for the price, it feels more like a glorified ...
After the action-RPG received its first story expansion with the 'Shattered Space' DLC, 'Starfield's design lead Emil Pagliarulo has argued the title is "the best game [Bethesda] has ever made ...
In the view of Bethesda design director Emil Pagliarulo, Starfield, in a lot of ways, is one of best things that the studio's ever made, even if he acknowledges that it "might not be everyone's ...