Starfield systems designer Bruce Nesmit admits that Bethesda games could "have a higher degree of polish", but it "comes at a ...
Image credit: Eurogamer/Bethesda Softworks As an opening salvo, it all feels like a tantalising glimpse of what's to come - and it's easily one of Starfield's most memorable sequences to date.
In a recent interview, the Skyrim lead developer explained how and why Bethesda games are released in unpolished states.
Image credit: Eurogamer/Bethesda Softworks He says the tracker will kick in once you're outside of Dazra's city gates, so finish the conversation and head out of the western gate, which will be ...
It's the anniversary of series' world getting a nuclear makeover on that fateful day in 2077, and for the first time, Bethesda's commemorating the occasion with a broadcast that'll feature both ...
More than a year removed from Bethesda’s sci-fi RPG, I had mixed thoughts. While the experience of playing through the game was enjoyable enough to be one of my highest-reviewed games of 2023 ...
Skyrim, Fallout and Starfield developer Bethesda Game Studios has created some of the most reactive open world games in history. While Starfield released on the studio’s massively expanded ...
The lead designer for The Elder Scrolls V: Skyrim has revealed during an interview with VideoGamer that Bethesda “could have a higher degree of polish” in its games, but admitted that a bug ...
Today marks the release of Starfield: Shattered Space, the first major expansion for the game delivered, impressively, almost exactly one year after the game launched. While QoL updates and fixes ...
Please verify your email address. Bethesda games have long been known for being released in buggy states, which are severely unpolished. Skyrim Lead Designer describes the path of game development ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a new game engine - and explained why it doesn't need to. Speaking in a ...