Skyrim lead designer and Starfield systems designer Bruce Nesmith is looking forward to Starfield 2 as the studio continues ...
Looking at the latest character I've made – an impossibly narrow-headed orc, so pale he's almost glowing – I almost wish I ...
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Skyrim, Fallout and Starfield developer Bethesda Game Studios has created some of the most reactive open world games in history. While Starfield released on the studio’s massively expanded ...
Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won't move to a new game engine - and explained why it doesn't need to. Speaking in a ...
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You'll overhear Viktor Veth'all arguing with other members of his house inside the Command office. Speak with ... Image credit: Eurogamer/Bethesda Softworks He says the tracker will kick in ...
Image credit: Eurogamer/Bethesda Softworks As an opening salvo, it all feels like a tantalising glimpse of what's to come - and it's easily one of Starfield's most memorable sequences to date.
In the view of Bethesda design director Emil Pagliarulo, Starfield, in a lot of ways, is one of best things that the studio's ever made, even if he acknowledges that it "might not be everyone's ...
Unfortunately for Bethesda, drawing on its greatest hits doesn't seem to have won over players. At time of writing, Shattered Space is at a dull, beige "Mixed" rating over on Steam one day after ...