While the scope of Skyrim's story DLC was limited, Bethesda should have exactly what it needs to surpass hurdles from the ...
Skyrim lead designer and Starfield systems designer Bruce Nesmith is looking forward to Starfield 2 as the studio continues ...
In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
The first Starfield expansion has a more traditional flavor to it, yet the core issues and limitations remain untouched, so ...
Bethesda has announced its first ever Fallout Day broadcast, featuring a look at future plans for Fallout 76 and a community ...
Skyrim lead designer Bruce Nesmith confirms why Bethesda only produced three expansions to its hit RPG, despite fan clamor ...
A former Bethesda designer says Starfield didn't get the same advantage as Skyrim and Fallout 4, but that a potential sequel would.
The release of Shattered Space marked my first return to Starfield since September of last year. More than a year removed ...
Fallout 76's waterways have typically never been places you want to spend any amount of time in due to, you know, them ...
The Fallout Day video showed several Bethesda developers talking about their day-to-day work, sharing genuine memories of good cheer in the wasteland, and tongue-in-cheek complaints about how much of ...
Looking at the latest character I've made – an impossibly narrow-headed orc, so pale he's almost glowing – I almost wish I ...