Veteran former Bethesda designer Bruce Nesmith has said that a potential Starfield sequel would be “one hell of a game”, ...
While Bethesda is known to make sprawling, open-ended RPGs that you can literally play for years, it's not without problems - ...
In a recent interview, the Skyrim lead developer explained how and why Bethesda games are released in unpolished states.
Skyrim lead designer and Starfield systems designer Bruce Nesmith is looking forward to Starfield 2 as the studio continues ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
In a recent interview, Nesmith explained that large developers like Bethesda are fully aware their games are riddled with ...
From a former Skyrim, Fallout, and Starfield developer comes The Axis Unseen, an open-world cryptid hunting game that's out ...
Despite the success of Baldur’s Gate 3, Bethesda won't reinvent its approach to RPGs like The Elder Scrolls 6, ex Starfield ...
Nesmith continues that because games are so big nowadays, it is impossible for them to be completely clean. Bugs will appear, but Nesmith believes there used to be a sense of forgiveness which has ...
While the stream only showed canines and felines, the developer promised that other pets would be added to the game in the ...
Bethesda's Fallout Day broadcast saw it show of Fallout 76's upcoming dungeon with a giant snake boss new dungeon, plus some ...
Former Bethesda developer Bruce Nesmith pointed this out in an interview and said that Starfield 2 will be "one hell of a ...