Starfield might not have had the warmest of receptions amongst all Bethesda fans, but a former Skyrim designer thinks a ...
A former Bethesda designer says Starfield didn't get the same advantage as Skyrim and Fallout 4, but that a potential sequel would.
Raids, playable ghouls like Walter Goggins' character on the show, and pets are all coming to 'Fallout 76' in the months ...
While Bethesda is known to make sprawling, open-ended RPGs that you can literally play for years, it's not without problems - ...
One of the reasons you’ll see bugs in something like a Bethesda game release is how complex these titles are. Bruce noted ...
However, according to Lead Designer Bruce Nesmith, everyone on the dev team knew that they had to go and do something else, ...
Bethesda's Fallout Day broadcast saw it show of Fallout 76's upcoming dungeon with a giant snake boss new dungeon, plus some ...
Back in 2006, Bethesda released its first piece of downloadable content on console for The Elder Scrolls IV: Oblivion. It was ...
In a recent interview, the Skyrim lead developer explained how and why Bethesda games are released in unpolished states.
Bruce Nesmith, Skyrim's lead producer, has admitted that Bethesda could benefit from having a higher degree of polish in its ...