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Perlin noise was created in the early 80s by Ken Perlin while he was working on the movie Tron. Frustrated by the current state of computer graphics and too limited on space to use images, ...
Perlin noise is best explained in visual terms: if a 2D slice of truly random noise looks like even and harsh static, then a random 2D slice of Perlin noise will have a natural-looking blotchy stru… ...