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So, to sum up, Sega’s surprise E3 announcement is probably either new (presumably cheaper) modular Atomiswave arcade hardware, or a (more exciting) home version of the Atomiswave hardware?
The world of gaming was losing SEGA’s unique hardware sensibilities. “I do believe Sega had an aesthetic and a way of looking at things that was, I think, quite innovative and a little bit ...
They are Sega Gamegear (which I owned when I was younger), Sega CD, Sega 32x, Sega Nomad, Sega Saturn. They lost consumer support because who is going to buy a piece of hardware that is quickly ...
Masami Ishikawa serves in a managerial position at Sega’s research and development division. He entered the company in 1979, prior to their entry into the home console market in 1982, then began ...
Some Japanese gamers were playing on Sega hardware long before that. In July 1983, long before the advent of Sonic the Hedgehog, Sega released its first game machine.
Just 10 months ago Sega announced that it would be removing itself from the hardware business to become a full-fledged third-party software vendor, catering to all major platforms.
The Field-Programmable Gate Array (FPGA) is a powerful tool that is becoming more common across all kinds of different projects. They are effectively programmable hardware devices, capable of creat… ...
Sega’s transition from hardware to software after the Dreamcast’s demise was a turning point, but the publisher still delivered some of its best work on Sony’s PlayStation 2. From arcade-perfect ports ...
When Sega discontinued production of the Dreamcast console in 2001 and withdrew from the domestic hardware market, it marked the conclusion of one of the most tumultuous and error-strewn periods ...
More like this How Dreamcast Killed Sega's Hardware Reign. West Coast rapper Del the Funky Homosapien had just finished a gaming-tinged set at a San Francisco club ("Marvel Vs Capcom, beyond ...