Weta Workshop's Tales of the Shire is following a lot of cozy gaming staples, but one major design choice could help it stand ...
A new Metroidvania is on the horizon, and with Mark of the Deep, Brazilian developer studio Mad Mimic has really outdone ...
DLSS 4 support is here, photo mode's got a pile of fixes, and Run This Town finally works like it's supposed to.
I last played Liberty City Stories on my brother's PSP some baffling 19 years ago, the bite-size prequel to GTA 3 that returns players to the mean, mafia-run streets of Liberty City, this time as ...
What truly sets Artyfact apart is its revenue-sharing model: 50% of profits from NFT sales are directed into a prize pool, which is distributed among active players. This creates a fair and rewarding ...
Read Game Rant's hands-on preview to hear how Assassin's Creed Shadows honors the pillars of its franchise, its setting, and ...
Blockchain-based gaming franchise Illuvium is set to upgrade its in-game non-playable characters (NPCs) through a partnership with Virtuals, the protocol behind a number of viral social AI agents ...
Non-player characters (NPCs) appear in nearly every game, whether it is a monster trying to kill you or a civilian that needs saving. However, according to Nvidia, intelligent language models have ...
If you buy something from a Verge link, Vox Media may earn a commission. See our ethics statement. Nvidia has spent the last two years showing off its digital “ACE” characters that can have in ...
“We’re definitely pushing the quality of NPC – the way they look, their behavior, their facial performance – as much as possible, because we want to make even more immersive experience ...
To keep you engaged throughout, there are plenty of NPCs with whom you can interact. These characters either offer certain services in exchange for in-game currency or quests to earn precious rewards.